C++, DirectX, HLSL (Shaders), Windows, PC
- True HDR (High Dynamic Range) Rendering with Adaptation.
- Supports Parallax Occlusion Mapping and Normal Mapping.
- Renders to multiple RT’s.
- Reflection and Transparency applied.
- Supports all 3 types of lights.
- Supports any FX File with Multiple Shaders effects applied at the same time.